F.G.
A downloadable game for Windows
F.G. is my first game (F.G. stands for First Game, ta-da, and it is here mostly for portfolio) and is heavily inspired by Hideo Kojima's 2014 P.T. demo. Many of the mechanics and the corridor itself are based on the aforementioned game's corridor.
Developed in Unreal Engine 5.2, this game is essentially an experiment with my knowledge of the engine and what I consider interesting in a horror game. It's an ongoing project, so improvements and changes will continue to be made over time.
Praise and criticism are always welcome, so feel free to comment if you'd like. A game is made to make other people feel what it should evoke, so it would be great to know if the idea worked or if there's anything I need to improve on.
| Status | In development |
| Platforms | Windows |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | CDC Dev |
| Genre | Survival |
| Made with | Unreal Engine, Audacity, FL Studio |
| Tags | 3D, cdc-dev, Creepy, first-game, First-Person, Horror, Indie, pt, Singleplayer, Unreal Engine |
| Average session | About a half-hour |
| Languages | Portuguese (Brazil) |
| Inputs | Keyboard, Mouse |
| Accessibility | Subtitles |
| Links | YouTube |
| AI Disclosure | AI Assisted, Text |
Download
Install instructions
Just download the .zip file, extract the files and open the executable file (.exe)
Development log
- Pause menu solvedOct 05, 2025
- Which DirectX to use?Oct 05, 2025
- Effect and sound solvedOct 04, 2025
- Fixing performanceOct 03, 2025





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